 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
Every good
work of software starts by scratching a developer's
|
|
|
personal itch.
|
|
|
Good
programmers know what to write. Great ones know what to
|
|
|
rewrite (and
reuse).
|
|
|
When you lose
interest in a program, your last duty to it is to hand it off
|
|
|
to a competent
successor.
|
|
|
Treating your
users as co-developers is your least-hassle route to rapid
|
|
code
improvement and effective debugging.
|
|
|
Release early.
Release often. And listen to your customers.
|
|
|
Given a large
enough beta-tester and co-developer base, almost every
|
|
|
problem will
be characterized quickly and the fix obvious to
|
|
|
someone.
|
|
|
The next best
thing to having good ideas is recognizing good ideas
|
|
|
from your
users. Sometimes the latter is better.
|
|
|
- Eric S. Raymond
|
|